![stonehearth alpha 24 find house models stonehearth alpha 24 find house models](https://static.wikia.nocookie.net/stonehearth_gamepedia/images/4/4b/Custom-building.png)
Please do feel free to use your imagination that they are still connected by small stems (that’s how I think of them) - but part of our art style is to reduce and remove unnecessary visual information, and to exaggerate the important information. This feels like a point of dissonance (or consistency) that we will (very slightly and very slowly) be working on (though only with additions, we don’t currently have plans to go adjust old assets). The floating flowers though is intentional and is meant to connect the plant world more to the animal one - as some of you pointed out, most plants don’t float while most creatures do.
#Stonehearth alpha 24 find house models full
hit the nail on the head, the Stonehearth team believes that gameplay > realism, and we want our world to be full of fantasy - not to just mimic reality.Īs for the Sugarbell model - people on the team have also commented about the base being strangely perfect, so I’m going to add some variation to the squareness of it. I’m sorry that you guys don’t agree with that decision, but hopefully you can still find some fun in our game as we continue to add more and more interesting things : ). We (on the team) have actually been talking about how Hearth isn’t very interesting and needs more uniqueness to spice it up - like the Sugarbell. We also have undead creatures in the form of both Zombies and Skeletons, as well as random fantasy creatures like Goblins/Orcs/Kobolds/Ogres/etc. It also doesn’t really look like any one animal from our planet - Allie came up with it as a blend between alligators and snapping turtles. If you look at a Varanus - it could not exist in our world (Earth), its eyes are literally in its mouth and its mouth doesn’t move… its entirely body is actually a floating tail with little detached feet and it has no legs. The “Sugarbell” as a name came from our UI artist Nikki when I couldn’t come up for a name for the little glowing flowers from Allie’s drawings (which you all may remember from her streams), and everything kinda fell into place after that. I do think some sort of ‘sticking to reality’ is better in some cases, for example we did add sugar specifically because its the most obvious ingredient for sweets which we intend to make more of in the future. Just because sugar comes from sugarcane in the real world doesn’t mean there will be a sugarcane in Hearth (or even that we need to make sugar).
![stonehearth alpha 24 find house models stonehearth alpha 24 find house models](https://i.ytimg.com/vi/etQcttSWsjA/maxresdefault.jpg)
Stonehearth is not meant to be Earth, the planet they are on is actually called “Hearth” ), and its meant to be a world filled with warmth, heroism, and mystery. I think the biggest thing to respond to is the dislike of varying from reality. Let me start by saying that everyone is entitled to their own opinion, and that I am not trying to convince anyone that I am right or they are wrong, I’m just going to try to explain my reasoning for why we went the way we did with these various assets : D.Ĭheers! (And sorry for the wall of text response.) Wow… there is a lot here to respond to : ).